Stable: 2.5.2
Development: 2.6-alpha3
Hey,
I love the player, and I'm using it exclusively, thanks a lot to Damian for developing that wonderwul piece of software. It's perfect.
Well, almost... ;)
I am not much of a programmer, but I think I can manage a simple GNOME applet to control the server - that's what I'm really missing, because I don't want to have a console dedicated to the player (it's a tad cumbersome to use), and I'd like to be able to just have a look at the applet and see what's playing, for how long, etc. I know there is one applet already, but it's written in OCaml, which I don't understand, and I couldn't compile it, either. And I don't want to keep the OCaml stuff on my machine, because my space is limited.
Besides, it will be a nice exercise for me, so I'll be doing it mostly for the coding experience. :P
So, my question is this - should I use the command line options (e.g., `mocp -p`, `mocp -s`, etc.) to send commands to the server, or is there another way I'm not aware of? As far as I could tell from the OCaml source for the existing applet, Start|Stop|Play are sent in a different way, and the info is updated by `mocp --info`. However, what this other way is is beyond my poor skills to find out on my own.
Any advice will be much appreciated,
Cheers,
Emil
daper
Thu, 2006-08-03 04:51
Permalink
You should use the command
You should use the command line interface if it's enough. Currently there is no library/API to interact with the MOC server from another program.
--
Damian Pietras - MOC developer