After a week of celebration and festivities throughout MOCdom at the release of MOC 2.5.0, today we deliver MOC 2.6-alpha1! But don't get too excited; this release doesn't contain any bug fixes or new features.
It is said that the longest journey begins with the first step, but it also ends with the last step and this is the last step on what has been a very long journey indeed.
Well, finally, it's here! MOC 2.5.0, the stable version of the MOC 2.5 release series, "Consolidation".
Those of you who have been watching the SVN HEAD might have had the feeling that not much has been happening over the past six months. But over that period many, many hours have been spent interrogating under bright lights those historical bugs which remained in order to fix as many of them as possible before the release of MOC 2.5.0.
I'll be having more to say on what I would like to see in MOC bug reports after version 2.5 is out and I have more time to do so, but I recently reread an essay by Simon Tatham and it agrees with much of what I would have to say.
I'll tell you what I wanted, what I really, really wanted, and that was that after MOC 2.5.0-beta1 was released into the wild we'd see no new bugs and could put out a stable release shortly thereafter. Unfortunately, we don't always get what we want. But finally, MOC 2.5.0-beta2 is here!
I had set myself the goal of getting MOC 2.5-beta2 out during the month of September, but despite my best intentions real world concerns have managed to interfere once again with the MOC Master Plan.
In the run up to Christmas I thought I'd give you all a run down on how progress on MOC is running before you run away for the Christmas break.
I've started nearly every week for the last three months thinking that by the weekend the next release of MOC would be out. But each week, for one reason or another, it kept on not happening... until now!